Week Two –
Glossary for editing techniques
Cut
–
A visual transition created when one shot is replaced by another shot on
screen.
Cross-cutting
– Cutting
back and forth between two or more lines of action, showing they are happening
at the same time.
Dissolve
– Gradual
scene transition, overlapping the end of one shot with the start of another.
Editing
– Joining
shots together to create a scene.
Errors
of continuity – The scene doesn’t flow, for example, not matching up the
placement of props.
Establishing
Shot – Shot
taken from a ‘birds-eye’ view to show where the action is about to happen.
Eyeline
match – Matching
of eye-lines between two or more characters, showing a relationship of
continuity and proximity.
Fade
- Visual
transition between shots with no picture, fades one shot to black then the
other scene, indicates a change of time and a change of place.
Final
Cut – The
finished edit of a film, approved by the director and producer which the
audience see.
Iris-
A
circle opening up or closing down on a shot.
Jump
Cut – Jump
to another part, leaving out parts of the action.
Matched
Cut – A
cut joining two shots where the elements match, showing the strong bond of the
action where it is happening.
Montage
– Scenes
who’s emotional impact and the visual design are shown by putting lots of brief
shots together.
Rough
Cut – The
first time of putting shots into a film before tightening them all together and
polishing occurs.
Sequence
Shot – A
long take that extends for a whole scene or sequence, composing of only one
shot with no editing.
Shot
Reverse Shot Cutting – Used for a conversation shot, can be
over-the-shoulder-shots showing each character when they speak.
Wipe
– Bar
travelling across the frame pushing a shot off to pull another shot on into
place.
Continuity
Editing:
Movement
– Start
at different places and move in the same screen direction, they’re going to the
same destination. However, start at different places and move in opposite
screen directions they’re going away from one another. If they start at the
same place and move in the same screen direction they are pursuing each other,
for example, racing.
Look
– Keeping
two of the respective sides in line you have screen direction continuity so
when you establish a screen direction for the subject to look at or move you
create an ‘action line’ between the subject and camera.
Action
– Activities
should match from shot to shot, for example, same action from a different camera
angle.
Information
–
Editing may not be made in chronological order so therefore the same material
covered may be different.
Match
on action - Action
that begins in one shot and is continued or completed in the next.
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